The dialog tree need a lot of work... everything seems to happen out of player's control and it is just not fun. The writing is not engaging, the humor doesn't land, and the art is very amateur.
Maybe, to improve the writing, you could consider to remove the scene of the bed and to add some "safe" dialogs with all the characters, so the player get to know them and it will be prepared when it's time to "test" his conflict resolving? Just a thought.
I appreciate that you're coming from a mindset of wanting to help, but please keep in mind that "constructive criticism" is not constructive if it was not requested. If you would like to be constructive in an unsolicited way, point out what aspects of the game that you liked or enjoyed.
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***Constructive Criticism***
The dialog tree need a lot of work... everything seems to happen out of player's control and it is just not fun. The writing is not engaging, the humor doesn't land, and the art is very amateur.
Maybe, to improve the writing, you could consider to remove the scene of the bed and to add some "safe" dialogs with all the characters, so the player get to know them and it will be prepared when it's time to "test" his conflict resolving? Just a thought.
I appreciate that you're coming from a mindset of wanting to help, but please keep in mind that "constructive criticism" is not constructive if it was not requested. If you would like to be constructive in an unsolicited way, point out what aspects of the game that you liked or enjoyed.